upworm (2021)
Genres: Platformer
Tags:
wormarcadialisp-game-jamphysics-platformergetting-over-it-like
Description
UPWORM is a physics-oriented platformer where players guide a worm across intricate sculptures, testing precision, timing, and problem-solving skills. The objective of the game is to navigate the worm to the top of various sculptural structures, requiring careful movement and strategy to overcome increasingly complex obstacles.
Gameplay Overview
The gameplay revolves around controlling a worm that reacts realistically to physics forces. Each jump and movement requires consideration of momentum and angle, as the worm must coil and extend like a spring to reach higher platforms. Players can use either a keyboard or a two-axis controller, with the latter providing slightly more control for precise maneuvers. Despite its difficulty, the game is designed to be fully completable, rewarding persistence and skillful handling of the worm’s movement mechanics.
Development and Design
UPWORM was created for the Autumn 2021 Lisp Game Jam, utilizing the ArcadiaGodot framework to develop the unique physics interactions. The game features music composed specifically for the project by the developer under the name selfsame, produced mainly during the #looptober challenge. The audio is designed to enhance the sense of progression and tension during gameplay.
Art and Sculptures
The sculptural platforms in UPWORM are based on real-world scans obtained from ThreedScans and Statens Museum for Kunst, all available under free licenses or CC0. The game integrates these scans as interactive structures for players to climb, adding an artistic dimension to the physics challenge. Special acknowledgment is given to the Statens Museum for Kunst for their collection that inspired the game environments.
Inspirations and Influences
The design of UPWORM draws inspiration from the Getting-Over-It genre pioneered by Bennet Foddy. The core mechanic of climbing with precise, physics-based control mirrors the tension and challenge found in those games. The development team also credits Godot, Blender, and the Arcadia team for providing essential tools and frameworks that supported the creation of UPWORM.
Tips for Players
- Using a two-axis controller generally offers smoother control than a keyboard.
- Think of the worm as a spring when attempting difficult jumps, coiling it to gain height.
- Persistence is key; the game is designed to be challenging but completely achievable.
Community and Support
UPWORM benefited from the support of the #looptober community, whose feedback and engagement influenced music and design choices. The collaborative nature of the game jam encouraged experimentation with physics mechanics and artistic integration, resulting in a game that challenges both dexterity and strategic thinking.
Overall, UPWORM offers a unique physics-based platforming experience, combining real-world artistic elements with carefully tuned worm mechanics. The game emphasizes precision, timing, and perseverance, making it a noteworthy title within the 2021 independent game landscape.