Exam Game (Jing Lu) (2021)
Description
Exam Game (Jing Lu), released in 2021, is a platform-based game where players control square-shaped avatars to navigate through levels using a set of on-screen action icons. The game emphasizes precision in movement and timing, requiring players to complete objectives while avoiding obstacles.
Game Controls
Players interact with the game by clicking icons that correspond to specific actions. The available controls are:
- Move Left (←) – The avatar moves to the left when this icon is clicked. The icon disappears after use and cannot be reused for that action.
- Move Right (→) – Clicking this icon moves the avatar to the right. Once activated, the icon vanishes and cannot be clicked again.
- Jump (↑) – The avatar performs a jump while maintaining any prior horizontal movement. Jumping can only occur when the avatar is in contact with a platform. After use, the icon disappears permanently.
- Stop Action (X) – This icon stops all horizontal movement of the avatar. Similar to other controls, it disappears after being used.
Gameplay Objectives
The primary goal of each level is for the player to guide the avatar to reach the portal, marking the completion of the stage. Progression requires collecting the heart item first, which serves as the initial objective, and then moving toward the vortex, which signals level completion. If the avatar moves offscreen or is destroyed by an obstacle, it resets to its starting position.
Action Mechanics
- Horizontal Movement: Avatar movement to the left or right is controlled through the respective icons, with each action disappearing after a single use.
- Jumping: The jump action preserves any horizontal momentum the avatar had prior to jumping, ensuring precise control over trajectory.
- Stopping: The stop action halts all horizontal movement immediately, allowing players to time movements accurately.
- Resets: If the avatar falls off the screen or is destroyed by environmental hazards, it automatically resets to the starting point for another attempt.
- Level Completion: Reaching the portal triggers the end-of-level interface if implemented; if not, the game waits for two seconds before progressing to the next level.
Visual and Asset References
The game uses a variety of assets contributed by multiple creators. Notable resources include:
- Brick textures created by SpyrosCh
- Secondary textures provided by louismay1
- Background walls by Hunted Down
- Square outlines by nerdmanship
- Heart icon by MYKHAILO KOILO
- Success indicators, cartoon elements, and moving platforms from various sources
Additional Features
- Action icons are one-time use, requiring strategic planning for each level.
- The avatar retains previous horizontal movement during jumps for controlled navigation.
- End-of-level UI appears upon reaching portals, or a timed delay ensures smooth transition to the next stage.
- The game is fully interactive using only the on-screen controls, with no keyboard or external input required.
Exam Game (Jing Lu) combines straightforward mechanics with puzzle-oriented level design, requiring careful timing and planning to collect objectives and successfully complete each stage. The combination of single-use actions, reset mechanics, and level-specific goals creates a challenging experience for players who aim to master precise movement and timing.