Garden Tale

Garden Tale
Genres:  StrategySimulationIndie
Tags: 
SingleplayerSteam AchievementsAtmosphericGreat SoundtrackFantasyTacticalAnimeTurn-BasedColorfulTurn-Based StrategyVisual NovelJRPGSurrealCartoonyTurn-Based CombatCartoonGrid-Based Movement
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Garden Tale

Description

FAQ

Garden Tale is a 2.5D simulation RPG game with a focus on strategy. Players take on the role of a gardener named Kurtz and defend the Kingdom of Garden from an invasion by the Zoolians, beast-like enemies from the neighboring Zoo Empire. The game incorporates a unique battle system using explosive plants called 'Bonions' that can trigger chain reactions to deal damage and gain mana.

Bonions are onion-like plants scattered across the game's map. These plants explode when damaged, affecting both enemies and allies within the explosion radius. They are crucial to the strategy in battles, as you can trigger chain reactions that deal massive damage and increase your mana.

When a Bonion explodes, any nearby Bonions will also explode, causing a chain reaction. The larger the chain reaction, the greater the damage inflicted. Additionally, you will gain more mana from this process, which is necessary to perform various skills. However, players must be careful to avoid damaging their allies.

In Garden Tale, each unit has one unique skill and up to two skills associated with their weapon or armor. Some skills are passive, some deal damage to enemies, and others allow control over Bonions. Choosing the right combination of skills and equipment for each stage is key to success.

Garden Tale is currently available on PC. The game may be available on additional platforms in the future.

The minimum system requirements for Garden Tale on PC are: - OS: Windows 7 / 8 - Processor: Intel Core i5 / i7 - Memory: 4 GB RAM - Graphics: DirectX 9.0c Shader 3.0 (NVIDIA GPU recommended) - Storage: 420 MB available space

Garden Tale was developed by Bonion Games and published by AGM PLAYISM.

No, Garden Tale is a single-player game with a strong emphasis on strategy and simulation.

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