Emily Wants To Play (2015)
Genres: ActionAdventureStrategySimulationCasualIndiePuzzle
Tags:
SingleplayerMultiplayerFull controller supportcooperativeFirst-PersonHorrorFunnyDifficultFemale ProtagonistFree to PlaySurvival HorrorMemesVRWalking Simulator
| Xbox One |
Released: 2016-09-09 |
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| PlayStation 4 | |||||||||||||||||||||||||||||
| PC |
Released: 2015-12-10Requirements
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| iOS |
Released: 2018-08-13Requirements
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| macOS |
Released: 2016-01-21Requirements
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Description
It is 11 PM, and you find yourself arriving at the final house on your delivery route. The residence stands with its lights on, and the front door is wide open. Despite this, the windows are sealed with wooden boards, and the surrounding grass has grown wild and unchecked. The house seems unusually peculiar for a pizza delivery, yet it appears that someone is present inside. As a storm rages outside, you rush toward the entrance, calling out, “Hello!? Your pizza's here!” but your voice meets only a heavy silence. Drenched from the downpour, you cautiously step through the doorway, scanning the interior. Unexpectedly, the front door slams shut behind you, trapping you inside.
Your intention was simply to complete this last delivery and return home, but now you must navigate this unsettling house and discover a way out. The environment allows for full exploration, letting you freely roam from room to room while piecing together the situation within. As time passes, three menacing dolls and a peculiar girl named Emily begin to appear and move throughout the house. Avoid direct encounters with them, but if you inadvertently enter a room containing one of these entities, you will need to determine the correct strategy to survive. Each interaction carries the potential to end your night—and possibly your final delivery.
Gameplay and Objectives
The central goal of the game is to survive until morning while finding a way to escape the house. You must carefully manage your movements and reactions to avoid the roaming dolls and Emily. The house presents multiple rooms and pathways, offering opportunities to hide or maneuver around these threats. Player choice is emphasized, allowing you to either cautiously remain still or navigate quickly in an attempt to evade danger. Additionally, lighting can be controlled, giving you the option to turn lights on or off to influence visibility and potentially affect enemy behavior.
Key Features
- No blood or gore, focusing on suspense and strategy rather than explicit violence.
- Freedom of movement, letting players approach each scenario with different tactics.
- Dynamic interaction with the house’s environment and characters, requiring constant attention and decision-making.
- Strategic survival elements where timing, observation, and quick reflexes determine whether you live to see the next morning.
Challenge and Atmosphere
Emily Wants To Play creates an atmosphere of tension and unease without relying on graphic content. Players must remain alert, monitor the positions of the dolls and Emily, and anticipate their movements. Each night becomes progressively more challenging, demanding careful planning and swift reactions. The suspense builds as the hours pass, with the risk of encountering one of the hostile entities increasing over time. Success depends on your ability to analyze the environment, recognize patterns, and respond effectively under pressure.
Survival Mechanics
Interacting with the house requires strategy. You may choose to remain in one location and wait for the threat to pass, or actively move between rooms to search for an escape route. Lighting and room choices play a role in determining safety, as certain actions can attract or deter the hostile entities. Every decision carries potential consequences, making careful observation essential. Surviving the night demands patience, timing, and a clear understanding of how the dolls and Emily operate within the house.
Conclusion
Emily Wants To Play offers a suspense-driven experience where the player must survive a night in a mysterious and potentially dangerous house. Exploration, strategic movement, and environmental awareness are key to avoiding the roaming dolls and Emily herself. By carefully managing interactions and choosing when to move or hide, players aim to complete their final pizza delivery and escape the house, emphasizing a balance of patience, observation, and quick thinking throughout the game.
Our Verdict
This game is simple, spooky, and fun. You explore a creepy house while trying to survive the night. The tension