Kingdom Wars (2013)
Genres: RPGStrategySimulationMassively MultiplayerIndie
| Android |
Released: 2013-04-01Requirements
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| PC |
Released: 2013-04-01Requirements
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Tags:
SingleplayerSteam AchievementsMultiplayersteam-trading-cardsRPGCo-opcooperativeFantasyFree to PlayIncludes level editorWarMedievalBuildingRTSmmoMMORPGCity Builder
Description
Kingdom Wars is a free-to-play 3D massively multiplayer online real-time strategy (MMORTS) game that delivers fully real-time siege combat without relying on the pay-to-win mechanics often seen in the genre. This title evolved from Dawn of Fantasy: Kingdom Wars, offering an immersive online environment where players can gather resources, construct towns, develop impenetrable strongholds, and direct citizens to complete quests for powerful nobles and cunning rogues. Over time, players can expand their influence and manage a global empire within a persistent online world that continues to grow, function, and respond even when a player logs off.
Immersive 3D World
The game presents a detailed 3D universe with striking visual fidelity, featuring vibrant towns and massive armies numbering in the thousands. The gameplay includes large-scale siege battles fought entirely in real time, emphasizing both strategy and tactical control. Players experience a world that feels alive, dynamic, and engaging at every level, from local strongholds to vast international conflicts.
Developed by Reverie World Studios
Kingdom Wars was developed by Reverie World Studios, a Toronto-based studio composed of global team members. Several years of development went into creating a polished strategy experience that emphasizes player skill rather than financial investment.
Key Features
Innovative MMORTS Gameplay
Players can wage war against neighboring regions or undertake extensive quests to uncover the hidden secrets of Terria. The persistent world supports thousands of concurrent players, allowing social interactions, trade, alliance formation, and competitive battles where players can defeat enemy armies and burn their towns to assert dominance.
Non-Pay-to-Win System
Kingdom Wars prioritizes skill over spending. Microtransactions primarily provide cosmetic enhancements or unlock optional content without affecting game progress or competitive balance. Limited one-time-use options ensure no player gains an unfair advantage over others, keeping the focus on strategy and tactical decision-making.
Multiple Game Modes
In addition to the MMORTS online experience, Kingdom Wars includes two single-player modes. The open-ended Campaign mode allows long-term strategic development, while the Skirmish mode offers content-rich Lay Siege and Castle Defense maps, catering to a variety of player preferences and gameplay styles.
Advanced Siege Combat
The game features user-friendly siege mechanics, adding depth to battlefield strategy. Players can ram gates, scale walls, and deploy automated defenses such as stone tippers, boiling oil, and wall-mounted catapults, enhancing both offense and defense in large-scale engagements.
Three Distinct Civilizations
Kingdom Wars includes three playable races—Elves, Orcs, and Men—each with a unique approach to gameplay. Every race has its own lore, language, world region, terrain, dozens of unique units and buildings, hundreds of technologies, and specialized economic and construction styles, providing a variety of strategic options and experiences.
Fully 3D Dynamic World Map
The game’s 3D World Map allows players to navigate Terria’s landscape with scale-accurate representations of NPC strongholds, quest locations, and player-controlled homelands. This feature enhances strategic planning, exploration, and immersion within the online realm.
Original Base Building System
Players’ strongholds include hundreds of buildings that operate like a city-simulation game but without requiring micromanagement. Each race’s construction style is distinct, allowing players to spend more time on combat and strategic planning while maintaining complex, evolving settlements.
Complex Economy and Corpse Looting
The economic system combines multiple gathering methods unique to each race with automated management options. Players can micromanage resources or allow the economy to function autonomously during wartime, balancing depth and convenience. Corpse looting adds an additional layer of strategy for resource accumulation.
Realistic Weather and Seasons
The game simulates dynamic weather and seasonal changes that affect gameplay. Armies may face heavy rain, snowstorms, or extreme seasonal conditions that influence strategy and unit effectiveness. Economic output and tactical choices shift with the seasons and time of day, demanding adaptable planning from players.
Conclusion
Kingdom Wars offers an expansive and strategic MMORTS experience, combining immersive 3D graphics, real-time siege combat, detailed economic management, and a persistent online world. Its non-pay-to-win approach, multiple game modes, unique civilizations, and dynamic environmental systems provide a rich and skill-based strategy experience for all players.