Paranormal (2013)
Genres: ActionAdventureSimulationIndie
Publishers
| Matthew C Cohen |
Tags:
Singleplayersteam-trading-cardsPartial Controller SupportHorrorEarly Access
Description
Paranormal offers a fully immersive 3D horror experience that evolves with each playthrough, ensuring no two hauntings are identical. Players assume the role of Mattel Clarke, an artist living in a house plagued by supernatural phenomena. To document these disturbances, Mattel uses a handheld camera, which also serves as the player's point of view throughout the game. The intensity of the hauntings escalates over time, leading to increasingly terrifying encounters, while multiple endings provide varied outcomes for each session.
Core Features
Dynamic Haunting System
The game incorporates a dynamic haunting system designed to create a randomized and unpredictable horror experience. This system includes numerous triggers, variables, and an action-reaction mechanic, resulting in unique events and multiple possible outcomes each time the game is played. Essential story elements are never missed, ensuring a coherent but variable narrative.
Free Content Updates
Paranormal will receive ongoing free updates that expand the game with new locations, scenarios, gameplay mechanics, and scares. Each major update aims to significantly increase content, potentially doubling or tripling the original material, without any additional cost to the player.
Sleep System
Players can use the in-game bed to recharge their camera's batteries. Sleeping also carries the potential to trigger additional events, adding a strategic and immersive layer to gameplay.
Camera and Lighting Mechanics
The camera functions as both the player's viewpoint and a flashlight. Its light creates dynamic shadows, contributing to the tense and eerie atmosphere. Visual effects such as camera shake, pixelation, video distortion, and motion blur enhance the sense of realism in a found-footage style experience, inspired by films like Paranormal Activity and The Blair Witch Project.
Audio Design
Paranormal is engineered for a full surround sound experience and optimized for headphones. The audio design is crucial for creating suspense and delivering immersive horror, ensuring that every sound contributes to the game's terrifying atmosphere.
Story and Exploration
The narrative unfolds as players explore the house and encounter hauntings. Journal entries and environmental clues reveal the troubled and violent history of the residence, allowing players to piece together the backstory while navigating the supernatural events.
Additional Features
- Steam Trading Cards for collection and community engagement
- Mac version availability with updates synchronized to the PC version
- Planned achievements and full gamepad support
- Future Virtual Reality support included free for game owners
- Steam Cloud saves for cross-device continuity
- Text translations in German, Swedish, and Spanish, with community requests for additional languages
- Persistent scoring systems to enhance replay value
- Unreal Engine 4 remake in progress, available as a free update to existing players
Community and Video Sharing
Players are encouraged to share videos of their gameplay experiences online. All users have full permission to post, monetize, or edit videos. While sharing links with the developer is optional, it is welcomed to foster a vibrant community and shared player experiences. Support is available for resolving content flagging issues to maintain accessibility for all creators.