Clones (2010)
Genres: AdventureRPGStrategyCasualIndie
| PC |
Released: 2010-11-18Requirements
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Tags:
SingleplayerSteam AchievementsMultiplayerSteam Cloudsteam-trading-cardsRPGCo-opSteam LeaderboardsstatsIncludes level editorLemmings
Description
Introduction
Clones (2010) offers an extensive and engaging experience, combining singleplayer puzzles with dynamic online multiplayer interactions. The game features a robust multiplayer system with team-based gameplay, various modes, powerups, leaderboards, and a fully integrated level editor. This editor was instrumental in designing the singleplayer campaign, which includes over 150 carefully structured puzzles, featuring 11 CloneMaster bosses across five distinct regions of Clones Planet.
Gameplay and Mechanics
Players assume the role of a CloneMaster, guiding an array of clones through diverse and intricate puzzles. Clones possess the extraordinary ability to morph into different shapes, each enabling specific actions required to navigate obstacles. Strategic morphing is essential to overcome the challenges presented in both singleplayer and multiplayer modes. Defeating Elder CloneMasters in direct confrontations allows players to assemble the ancient CloneMaster Medallion, unlocking a final, formidable adversary.
Singleplayer Experience
The singleplayer campaign spans over 150 unique puzzles. Each puzzle is designed to test logic, timing, and strategy while offering a variety of problem-solving scenarios. Players traverse five different environmental regions, each populated by eccentric CloneMasters who introduce distinct challenges. The puzzles are structured with per-puzzle checkpoints to reduce frustration, enabling players to save progress at any point and continue seamlessly.
Multiplayer Features
Clones supports up to 16 players divided into eight teams, providing real-time strategy experiences over LAN or the internet. Players can coordinate with in-game chat, implement team strategies, or engage in mind games to confuse opponents. The game supports spectator mode for those who wish to observe matches and learn strategies. Multiplayer gameplay includes over 50 levels and allows cooperative play with friends. Custom levels created using the built-in editor are automatically shared with new players joining a server.
Customization and Creativity
Players can personalize their clones using a detailed avatar creator, adjusting features such as hair, antlers, eyes, body, and mouth. Multiplayer level settings can be modified in real-time, allowing control over morph counts and the number of active clones. Players also unlock stamps, decorations, and hidden levels as they progress, which can be used for personalization and multiplayer interactions, including taunting opponents or decorating the terrain.
Level Editor
The integrated WYSIWYG level editor empowers players to design and publish puzzles, enhancing replayability and community engagement. Levels created by players are easily shared and accessible through ClonesGame.com, allowing continuous interaction with new content. The editor enables both casual creativity and complex puzzle design, catering to a broad spectrum of skill levels.
Ranking and Leaderboards
The CloneStats ranking system tracks player performance globally. Detailed per-puzzle leaderboards allow players to compare solutions, while a chess-inspired multiplayer ranking system evaluates performance across competitive modes. Game sessions are automatically recorded, permitting players to review strategies, share solutions, or showcase multiplayer victories.
Diverse Gameplay Elements
Clones includes a variety of interactive devices and contraptions that affect gameplay, either assisting or challenging players. Clones can fly, adhere to ceilings, grow, shrink, and even predict future events, requiring constant adaptability. The game offers multiple FPS-style modes, including Capture The Clone, Quantum Quarrel (Last Clone Standing), and Multiverse Match (Head-to-Head), providing varied objectives and high replayability.
Player-Friendly Design
Each level in Clones is designed to be unique, eliminating repetition and filler content. Navigation is simplified with a mini-map and audible alerts signal when clones face danger. The combination of structured puzzles, accessible multiplayer, and creative tools ensures a comprehensive, rewarding, and engaging experience for players of all skill levels.
Our Verdict
Clones (2010) presents an ambitious blend of puzzle-solving and multiplayer mayhem, but ultimately falls short in providing a satisfying experience. While the game offers over 150 puzzles and an array of multiplayer modes, its dated mechanics and lack of innovation hinder its potential. The game does feature a solid level editor and allows for some customization, but these elements aren’t enough to elevate the gameplay or make up for its repetitive nature.
The multiplayer experience is chaotic but lacks depth, with little room for strategic growth or lasting appeal. Despite its creative ideas, Clones struggles to maintain player interest over time, and the puzzles can feel tedious. If you're looking for a fresh challenge or a standout multiplayer experience, you may want to look elsewhere.