Thea: The Awakening (2015)

Thea: The Awakening
Genres:  RPGStrategyIndie
Tags: 
SingleplayerSteam Achievementssteam-trading-cardsRPGCo-opcooperativeFantasySurvivalrole-playingTurn-BasedReplay ValueChoices MatterDark FantasyCraftingRoguelikeTurn-Based StrategyoverlayResource ManagementCard Game4XBoard GameHex Grid
Would you recommend this game to your friends?
Thea: The Awakening

Description

Our Verdict

FAQ

Thea: The Awakening is a turn-based strategic survival game set in a dark fantasy world inspired by Slavic mythology. Players manage a small group of survivors after an apocalyptic event called The Darkness.

The game is available on PC, PlayStation 4, Xbox One, and Nintendo Switch.

Minimum: Windows 7 (32-bit), Dual Core 2.0 GHz processor, 4 GB RAM, DirectX 10 class GPU with 1GB VRAM, 3 GB storage. Recommended: Windows 7 or later (64-bit), Quad Core 2.5 GHz processor, 8 GB RAM, DirectX 11 class GPU with 2GB VRAM, 3 GB storage.

The game combines turn-based strategy, survival, and rogue-like elements. Players explore a procedural world, manage a village, engage in expeditions, and resolve conflicts through combat, diplomacy, stealth, or other skills.

Conflicts can be resolved in multiple ways depending on your villagers’ skills: combat, assassination, stealth, diplomacy, or hunting. Fighting is not always necessary.

The procedural world, over 200 non-linear story events, and multiple possible endings make each playthrough unique.

Players can craft or find over 4,400 items, and there are over 100 types of creatures, many inspired by Slavic mythology, each with unique skills and stats.

No, Thea: The Awakening is primarily a single-player experience, although it features cooperative-style gameplay with your village survivors.

Combat is card-based and can be influenced by diplomacy, curses, and other abilities. Each battle offers multiple strategies beyond direct fighting.

The game was developed by MuHa Games and Tactile Fusion.

Yes, decisions during gameplay influence multiple endings, with rewards and unlocks that carry over to future playthroughs.

Yes, villagers see threats better during the day, and creatures become more aggressive at night.

COMMENTS

Write your comment