Book of Demons (2018)
Genres: ActionAdventureRPGCasualIndie
| PlayStation 4 |
Released: 2020-04-30 |
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| Xbox One |
Released: 2020-04-30 |
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| Nintendo Switch |
Released: 2020-04-30 |
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| PC |
Released: 2018-12-13Requirements
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Tags:
SingleplayerSteam AchievementsFull controller supportSteam Cloudsteam-trading-cardsRPGFantasyAction-AdventureAction RPGControllerEarly Accessstatsrole-playingHack and SlashDark FantasyIsometricDungeon CrawlerDemonsCard Game
Description
Gameplay and Core Concept
Book of Demons is a streamlined hack & slash experience, offering pure and engaging action for fans of the genre. Players are tasked with defeating the dark forces lurking in the dungeons beneath the Old Cathedral to protect the Paperverse from the malevolent Archdemon. The game belongs to the Return 2 Games series, a collection of mid-core titles inspired by the early era of PC gaming, emphasizing nostalgic mechanics with modern accessibility.
Flexible Quest Duration
The game introduces the innovative Flexiscope™ system, which allows players to adjust the length of each quest to fit their available time. Whether you have five minutes or an hour, the game adapts to your playstyle, making it one of the most accessible hack & slash experiences. This system analyzes your preferences and ensures each session provides an optimal balance of challenge and enjoyment.
Skill Cards and Customizable Abilities
Players can create their own deck of powerful skill cards to customize their combat strategy. Each card represents a unique skill or spell, and their effectiveness depends on the situation, requiring tactical thinking and constant adaptation. Collect, combine, and optimize your skills to face diverse enemies, from scorpions and snake archers to mischievous goatmen and less-than-intimidating succubi. The game encourages experimentation and strategic planning to overcome its challenges.
Humorous Retelling of Classic Fantasy
Book of Demons presents a universal narrative of good versus evil in a lighthearted and humorous manner. The story follows familiar fantasy tropes, such as saving the world from destruction and defeating a powerful demon, but adds a playful twist and parody elements. This approach makes the game both entertaining and distinctive, offering a fresh perspective on classic fantasy adventures.
Unique and Procedurally Generated Dungeons
No two playthroughs are the same in Book of Demons. Every dungeon is procedurally generated and randomly populated, ensuring that exploration remains engaging and unpredictable. Players encounter over 70 different types of monsters, providing variety and replayability. From standard foes to imaginative creatures, each level presents new challenges and opportunities for tactical gameplay.
Paperverse World Setting
The game is set in the Paperverse, a distinctive pop-up book universe that defines the aesthetic and charm of the Return 2 Games series. This unique setting differentiates Book of Demons from other action RPGs, combining dark fantasy themes with a visually striking, paper-cut style. The immersive Paperverse enhances the overall experience by creating a memorable and visually unique environment for players to explore.
Classes and Replayability
Players can choose from three distinct classes—Warrior, Rogue, or Mage—each offering unique abilities and combat styles. Beyond completing the main campaign, players can revisit favorite quests in Freeplay mode, challenge themselves on higher difficulty levels, and aim to conquer the ultimate Massacre difficulty. This variety ensures extended gameplay and motivates players to experiment with different strategies and character builds.
Summary of Features
- Pure hack & slash gameplay with streamlined mechanics
- Adjustable quest lengths using the Flexiscope™ system
- Customizable skill decks with tactical depth
- Humorous, parody-driven retelling of a classic fantasy story
- Procedurally generated dungeons with over 70 enemy types
- Unique Paperverse visual style and universe
- Three playable classes with multiple difficulty levels
- High replayability through Freeplay mode and Massacre difficulty
Conclusion
Book of Demons combines strategic deck-building, dynamic dungeon exploration, and a whimsical yet dark fantasy world. The game offers a flexible, replayable, and humor-infused hack & slash experience that appeals to both newcomers and veteran players of the genre, solidifying its place as the first entry in the innovative Return 2 Games series.
Our Verdict
Book of Demons is a fun and clever hack & slash that feels fresh even though it nods to classic games. Its paper-cut world is charming, the dungeons are always different, and the card-based combat keeps things interesting. You can play for five minutes or an hour, and the game adapts to your pace, which makes it easy to pick up and hard to put down.
If you enjoy strategy with action, funny moments, and a game that doesn't repeat itself, this one is worth your time. The multiple classes and difficulty levels give it replay value, and the unique Paperverse style makes it stand out from typical dungeon crawlers. Overall, Book of Demons delivers solid fun and clever design in every quest.