Bohemian Killing (2016)
Genres: AdventureSimulationIndie
| Nintendo Switch |
Released: 2020-03-23 |
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| macOS |
Released: 2016-07-21Requirements
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| PC |
Released: 2016-07-21Requirements
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Tags:
SingleplayerSteam AchievementsFull controller supportAtmosphericsteam-trading-cardsGreat SoundtrackStory RichFirst-PersonExplorationCaptions availableMysteryChoices MatterHistoricalWalking SimulatorCrimeDetectiveDramaAlternate HistoryInteractive FictionThriller
Description
Overview
Bohemian Killing is a narrative-focused courtroom drama set in a late 19th century steampunk version of Paris. The game combines story progression with gameplay mechanics, allowing players to influence the outcome of a criminal trial through their own decisions. It integrates storytelling and player interaction, offering a flexible approach to solving the case. The project was created with the involvement of a professional lawyer, which is reflected in the structure and logic of the legal proceedings presented in the game.
Setting and Background
The events take place in Paris during a period of transition between tradition and technological progress. Society is marked by visible class divisions and widespread discrimination. Despite reforms following the Great Revolution, tensions remain, eventually leading to a tragic घटना. One year after the incident, the player faces trial, accused of committing a violent murder.
Storyline
The protagonist, Alfred Ethon, is a young inventor of Gypsy origin who has achieved success through innovation and persistence. His rise symbolizes new opportunities in a changing society. However, a maid employed by a declining noble family is murdered, and Alfred becomes the primary suspect. Evidence appears to implicate him, placing the player in a position where every statement and decision can influence the final verdict.
Gameplay Mechanics
- First-person interactive experience combining courtroom sequences and exploration
- Two parallel timelines: courtroom interrogation and past events reconstruction
- Flashbacks triggered by questions from the judge
- Dynamic testimony system influenced by player actions
During courtroom segments, the player reviews evidence, listens to witness statements, and responds to questions. Each response leads to a flashback where events can be altered. Actions taken in these sequences directly shape the narrative presented in court.
Evidence System
The game provides access to a structured evidence database, including forensic reports, witness testimonies, and physical proof. Players may challenge or support each piece of evidence in multiple ways. For example, a witness claiming to have seen the protagonist covered in blood can be contradicted by questioning credibility, providing alternative explanations, or creating circumstances that justify the observation.
Player Choice and Outcomes
- Multiple standard endings based on decisions
- One hidden ending accessible through specific actions
- No predefined “incorrect” path
- High replay value due to branching scenarios
Game Modes
Standard Mode: The outcome depends entirely on the player’s logic and creativity. All consequences are final.
Story Mode: An in-game attorney provides guidance, offering feedback on decisions and helping avoid actions that could negatively affect the case.
Voice Acting
The main character is voiced by Stephane Cornicard, an experienced film and voice actor. His work includes appearances in major productions such as “Spectre” and “Saving Private Ryan,” as well as voice roles in established video game series.
Our Verdict
Verdict: Not Recommended
Bohemian Killing offers an interesting premise with its steampunk setting and courtroom drama, but it ultimately falls short in execution. The game presents a lot of creative potential in terms of storytelling and decision-making, allowing players to explore different paths to clear their name. However, the gameplay itself can feel slow and repetitive, with the "walking simulator" elements dragging down the experience. While the concept is unique, the lack of engaging mechanics and the limited interaction with the world outside the courtroom hinder the overall immersion.
While the narrative-driven design and the voice acting from a talented actor are strong points, the game doesn’t offer enough depth or excitement to keep players engaged long-term. If you’re a fan of courtroom dramas or narrative experiences, it might be worth a try, but don’t expect it to offer a truly captivating adventure. Overall, there are better options out there for players seeking a more polished and dynamic experience.